Scratch Lab


Team # S3


Team Members Names (First_Last Initial)




Scratch Agenda


- 10 minute Instruction
- 10 minute Sandbox
- 5 minute Reflection
- 20 minute Lab Experience
- 10 minute Wiki Update/Team
- 15 minute Debrief


Scratch Sandbox


Image of the code you created (Use "Scratch Team 1 Picture" or ST1P1)
teamS3.jpg
What does your program do? Explain.
It walks, turns, and says hello.
What was difficult about this initial sandbox? Explain
Paying attention to the teacher.

Scratch Lab Experience


- Using the "obstacle course" that has been given to you, figure out how to:

- Complete Task A- Get from Point A to Point B; Have your Sprite start at the beginning of the obstacle course and when the flag is pressed the simulation will begin. Program your sprite to go from Point A to Point B

- Complete Task B- Get from Point B to Point C; At Point B, continue to program your sprite to move to Point C. Upon reaching Point C, when the Sprite touches the Green Circle have the Sprite elicit a noise that lasts 10 beats

- Complete Task C- Get from Point C to Point D; At Point C, continue to program your sprite to move to Point D. Upon reaching Point D, the sprite must recognize it, and then glide to the start, Point A.

For each Task complete the items below to the best of your ability.


Task A


1. Objective- Have your Sprite start at the beginning of the obstacle course and when the flag is pressed the simulation will begin. Program your sprite to go from Point A to Point B
stepa.JPG

2. Image of the programming you developed or Interview

3. Explanation of the programming. Explain using scientific third person writing.
The dragon glides for one second to a specific point in the plane.

4. What was difficult or challenging. Explain using scientific third person writing.
Figuring out how to do the point.


Task B


1. Objective- At Point B, continue to program your sprite to move to Point C. Upon reaching Point C, when the Sprite touches the Green Circle have the Sprite elicit a noise that lasts 10 beats.

2. Image of the programming you developed or Interview

3. Explanation of the programming. Explain using scientific third person writing.

4. What was difficult or challenging. Explain using scientific third person writing.


Task C


1. Objective- At Point C, continue to program your sprite to move to Point D. Upon reaching Point D, the sprite must recognize it, and then glide to the start, Point A.

2. Image of the programming you developed or Interview

3. Explanation of the programming. Explain using scientific third person writing.

4. What was difficult or challenging. Explain using scientific third person writing.